
Regardless, it's a pretty big deal, and it's something that I've been looking forward to ever since I got the iPad, and while I absolutely loved it, it leaves an awful lot to be desired as a pioneering step in the digital distribution of mainstream super-hero comics.
Don't get me wrong: As a comic, this thing is darn near perfect. It is unquestionably the high point of Matt Fraction's run on "Iron Man" so far, and has a pretty good shot at being the best super-hero comic he's written. The entire structure of having the Mandarin kidnap and torture an award-winning director in order to make a film of his life story is one that allows him to show the depth of the Mandarin's vanity and the roots of his hatred. This is a guy who's been beaten by Iron Man time and time again, and his solution is to change the past, rewriting a more favorable history.

As strange as the "super-villain makes a movie" plot may be and as much as it could easily lend itself to comedy, it's pulled off here incredibly well. It's genuinely thrilling the way that the Mandarin is established almost immediately to be an incredible threat, but he only becomes more dangerous, more sinister and more unstable as the story unfolds. It's an origin that simultaneously humanizes him and makes him even more dangerous.
In effect, this is Fraction's "Killing Joke," redefining an established villain in a way that both builds off of what has come before and takes it to the next level. It's clear from this issue that the goal is to make the Mandarin the Iron Man villain, the guy that shows up and the makes readers start to worry about what's going to happen next. And on that front, it succeeds in a way that should make other writers jealous of just how good it is.
It's not just Fraction, though. Like I said, this is a story that could very easily go off the rails if everything wasn't done the right way, and Carmine Di Giandomenico steps up to knock it out of the park. His style's a marked change from what Salvador Larrocca's done on the main title -- art-wise, it feels more like an issue of "Iron Fist," but that probably has a lot to do with the subject matter and the fact that two of Fraction's past Iron Fists appear in the story -- but that's not a bad thing. He manages to pull off the almost palpable sense of menace that permeates the issue, and his faces are far more detailed and expressive than they appear on first glance.
Even the more technical aspects are done exceptionally well. If he's not already, Matt Wilson's quickly becoming one of the better colorists in the business, and Joe Caramanga (who recently provided the amazing lettering for the "Shed" arc of "Amazing Spider-Man") pulls off some great tricks here, too. It's even tailored for the digital audience: I doubt it's a coincidence that this is a story that lacks double-page spreads, as they're one element of comics that just doesn't look right on the iPad screen.
Simply put, it's one of the best comics of the year, hands down.
Unfortunately, the experience of buying the digital version doesn't match up to the product. The first, biggest, and most obvious reason for that is simple: The download costs more than the physical comic. When the paper comic hit shelves at comic book stores today, it was priced at $4.99, but for digital distribution, it was split into three parts...

...which cost $1.99 each, totalling $5.97. Again, don't misunderstand: All told, six bucks isn't a bad price for 68 pages of comics, especially when they're 68 of the best pages I've read all year. The issue here isn't the price, but that the price was raised.
It's not as though Comixology can't handle larger comics with a bigger price tag; I've mentioned before that they've got entire four- and six-issue volumes of "Mage" and "Atomic Robo" for three to four bucks each, so why not do something like that?
On one level, I can sort of see the logic. Unlike DC and the independent publishers that have signed up with Comixology, where the offerings range from 99 cent single issues to $9.99 "graphic novel" collections, Marvel seems set on keeping a standardized price point for everything they've got -- a flat $1.99. And since the issue is written as three chapters that are essentially the length of a normal comic, it works structurally. But again, it works out to an increase for a digital version, and that absolutely mystifies me. I can understand charging the same if they didn't want to undercut the direct market, but charging more?
Added to this is the fact that the issue wasn't available on the iPad until after 2:00 PM EST. That may seem like a petty complaint (and on one level, it is), but consider the fact that by the time this issue was available to download, I could've already gone to a store and bought it for less money. Two of the major advantages of digital distribution for the customer are the instantaneous availability that comes from not having to deal with store hours and a lower price point that comes from not having to manufacture a physical object. If you take those away, what's left?
In his Cup O' Joe column, Marvel Editor-in-Chief Joe Quesada talked about how the hope here was that people who didn't read comics could download this issue and then be driven to comic book stores, but if the goal is outreach, why make it less convenient? The timeframe might not matter to someone who wasn't planning on going to a comic shop anyway, but in charging more for the download, any incentive there might've been to buy online has been removed. There's simply no reason to go with the download.
And that leaves me conflicted. Not only did I absolutely love this comic, I'm someone who really wants to see same-day digital distribution succeed and become the norm, but if this is the grand experiment, it's almost explicitly designed to be something I don't want to support.
I'm still overwhelmingly in favor of digital comics -- even Marvel's digital comics; they did a great release this week of stuff to catch readers up with "Young Allies," including a free issue of the amazingly underrated "Gravity" -- but this seems like a big step back, when it could've been an even more amazing experience than reading the comic already was.

































Comments:
(13)Add a comment
Thursday 01 July
By Rich Johnston
In the UK, the download costs less than the printed comic. And also came out a day earlier.
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Thursday 01 July
By BringTheNoise
Depends where you shop, Rich. My copy cost £3.65, while Xe.com puts the download at the equivalent of £3.95 - and I suspect the rate I'd get from Marvel would be less favourable than that. Still a day later though.
Thursday 01 July
By Dave
I agree, I'm incredibly torn. I want to buy the book and read it on my iPhone to support the digital effort, and signal to Marvel that there's a market for same-day releases. As the first of its kind from Marvel, I can't help but see this as a test that I want to succeed. But I seriously don't want to encourage the decision to make it cost more, which I feel like I'd be doing by buying the digital copy.
Last week's DC app is what prompted me to go download the apps for both companies, and I bought the new issue of Generation Lost as my first purchase. Same-date release of a comic book I wanted to read, and priced reasonably. Aside from the short notice that the app was coming out, it was all done right.
But this week's Iron Man...I can't help wondering if, for some reason, they don't really want their same-date release test to succeed. I want to be excited by it, I'm the exact kind of person who should get excited about it---but the whole thing leaves a bad taste in my mouth.
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Monday 05 July
By Thad
"Two of the major advantages of digital distribution for the customer are the instantaneous availability that comes from not having to deal with store hours and a lower price point that comes from not having to manufacture a physical object. If you take those away, what's left?"
The million or so people who own iPads, like the Iron Man movies, and don't shop at comic stores?
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Thursday 01 July
By AshKenDo
I bought the issue and enjoyed it, but splitting it into three digital issues AND having a price greater than the print version was almost enough to make me avoid the purchase. In the end, I decided it was more important to support the effort.
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Thursday 01 July
By Marcus Brut?
In my opinion, the best way to support the effort is to reward those who do digital comics well (i.e. pretty much everyone but Marvel) with your spending dollars. Paying for an inferior product just discourages Marvel from improving.
Thursday 01 July
By Ken
It's not terribly mystifying -- seems like a classic case of having it both ways...offering digital distribution but giving-in to pressure from your primary distribution channel.
In the end, I think real same-day distribution is inevitable. This isn't the web-for-free, this is consumers' willingness to pay real money for creative product...they're going to keep doing this.
Heck, I'd pay to buy new Marvel comics to read on my computer ... not intermittent archives. At some point the big 2 and their wonderful branded properties are going to need to gain revenue from a wider market, and their primary channel -- the specialty comic shop -- is just not easily accessible or a desirable place to shop for most Americans (I won't bore you with tales of weekly walks to the local 7-11 in the late 70's, but...).
I want local comic shops to succeed, I love a couple of the local shops ... but if I owned one today, I'd start getting a lot more strategic and creative about where my cash flow is going to come from and how I'm going to get people into my store. And I'd do it fast.
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Thursday 01 July
By Rusty Shackles
Kidnapping a film director for their own purposes isn't outside of the realm of possiblity. Hell, Kim Jong Il did it in 1978 when he kidnapped Shin Sang-ok to start the North Korean film industry. Hopefully this means an eventual Iron Man/Team America crossover is on the horizon.
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Thursday 01 July
By Steve
Great article, Chris. I'm really looking forward to the time when same-day digital distribution becomes the norm, but I suppose a few missteps like this are inevitable. Good review, too- I'll be picking this one up, I think.
Also, thanks for reviewing the colors. I'd love to see that become a regular part of comics reviews– colors can save or ruin a book's art, and I think it's important that colorists be reviewed with the same eye given to pencilers or inkers.
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Friday 02 July
By Edward Liu
I ask this every time I see a modern comic featuring the Mandarin prominently, but have they explained why a guy like the Mandarin would choose that name for himself, or allow other people to use it in his presence? "Mandarin" was always a term that other people (read: European white people) used about Chinese people, never something that Chinese people used to refer to themselves. I think the equivalent would be a white supervillain naming himself "The Honky" -- it might happen, but only in an ironic sense, and I don't get that the Mandarin does the whole irony thing. Apparently, they didn't answer this in Joe Casey's Mandarin-themed series, so I was wondering if they did it here.
Then again, I think Matt Fraction managed to get China and Taiwan completely wrong in the first arc of "Invincible Iron Man," using them interchangeably when they are really totally not interchangable, so I'm not exactly hopeful. But I figured I'd ask. Again.
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